Tag Archives: visual novels

Juniper’s Knot NO! PLEASE DON’T END! Oh god, this actually made me cry. Juniper’s Knot was so emotional that I was pleading that it won’t end at its climax. I can’t remember the last time anything has made me so overwhelmingly happy and sad at the same time. It almost hurt my heart when the credits started to roll. The artwork of Juniper’s Knot is phenomenal! It’s an exquisite painting art style that I hope to get similar at making myself. From the background to character art, it is just so elegantly beautiful. Even the expressions of the characters’ face were so nicely done. At first I found the music selection to be quite distracting. It broke the atmosphere for me and preferably a more soothing melody should have been used in the beginning of the game. Then as the game progressed further, the music quality went up by hundred!…

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Lynne It makes me wish I was reading something else. I really love the retro aesthetic Lynne has going for it. The art style really does it justice and makes it appealing to look at. The music also plays on your nostalgia. It’s not great by any means, but good nonetheless. But unfortunately that’s where the positives end. The writing of the visual novel feels really drawn out and rarely progresses the story into any interesting direction. When it does, it’s usually very short lived. The story feels like it is lost in its own limbo. I can see where the visual novel is trying to go. It’s trying to capture what it likes to be a teenage girl that’s dealing with her daily struggles. But as a girl myself, I think it only captured a fraction of what it likes to be a teenage girl dealing with troubles, and…

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Blossoms Bloom Brightest I’m not sure what to think. The story/writing of the visual novel is pretty average. Not bad, but not good either. If I had to find a word for it, I would say that it was just “fine”. Three girls end up on a spaceship and must now spend their lives together. You learn about them more as you progress the story, but it also doesn’t really get into too much background detail about everything and seems to be more focused on getting with either girl. I do have a bit of a problem with there only being two romance options and both of them not being really likeable. Kotoha (the youngest) feels too much like a child so it feels really weird having a relationship with her. Sara tries a bit too hard to be a jerk… Spoiler Warning: Sara’s backstory …and I don’t think that…

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Once On A Windswept Night Patience well rewarded. Warning: If you hate visual novels that make you repeat a story over and over again until you get the “best” ending, you may want to avoid this. Midway through playing it I was adamant on giving this visual novel a negative review, until I reach the true/best ending. It was so emotional that it actual made me tear up, maybe because I can relate to it a bit too much. It was beautiful, yet the question must be asked: Was worth the grind? Yes, but I can also understand why someone would want to quit playing half way through. The general story and lore isn’t interesting at all until you finally understand how to progress the story. Repeating the visual novel multiple times can get really frustrating and the game doesn’t hesitate to throw bad endings your way. It’s not like…

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4/6